The Gladius Jinx
22/07/07 04:02 Product category: Spells
Gladius will conjure circling swords around your
target. If your target attempts to move, the swords
will cut and cause damage.
OVERVIEW:
This is a Wyvernclaw Spell, and requires a Wyvernclaw artifact, such as a wand or staff, to use. The Wyvernclaw Spell System operates in two modes: CERIX, which is a versatile role-playing combat system designed by aubreTEC Labs, and NORMAL, which uses standard Second Life push and damage for use outside of the role-playing environment. Stats are provided below as a shorthand for users of the Wyvernclaw Spell System to tell what each spell does; if you are not a user yet and wish to know more about the stats below, please visit http://www.wyvernclaw.com for more information about Wyvernclaw or http://www.cerixsys.com for more information about the CERIX interactive system.
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NORMAL MODE:
In normal mode, Gladius will conjure swords which will then circle around your target. If your target attempts to move, and thus runs into the swords, the swords will cut, causing damage.
Requirements: REZ, DAMAGE
Trigger: MOUSELOOK, MENU, CHAT (Partial name targeting)
Effects: DAMAGE, 20%
Targeting: YES, AGENT
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CERIX MODE:
In CERIX mode, Gladius will conjure swords which will then circle around your target. If your target attempts to move, and thus runs into the swords, the swords will cut, causing damage.
Requirements: REZ
Trigger: MOUSELOOK, MENU, CHAT (Partial name targeting)
Effects: PARTIAL TRAP (10 seconds x force, variable) - If target moves, DAMAGE (20%)
Energy Depletion: 5 x force
Targeting Penalty: 20% energy
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SUPPORT:
For this and all Wyvernclaw products, please visit http://www.wyvernclaw.com for full information or contact aubreTEC Commerce if you have read all available manuals and still have questions.
This is a Wyvernclaw Spell, and requires a Wyvernclaw artifact, such as a wand or staff, to use. The Wyvernclaw Spell System operates in two modes: CERIX, which is a versatile role-playing combat system designed by aubreTEC Labs, and NORMAL, which uses standard Second Life push and damage for use outside of the role-playing environment. Stats are provided below as a shorthand for users of the Wyvernclaw Spell System to tell what each spell does; if you are not a user yet and wish to know more about the stats below, please visit http://www.wyvernclaw.com for more information about Wyvernclaw or http://www.cerixsys.com for more information about the CERIX interactive system.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NORMAL MODE:
In normal mode, Gladius will conjure swords which will then circle around your target. If your target attempts to move, and thus runs into the swords, the swords will cut, causing damage.
Requirements: REZ, DAMAGE
Trigger: MOUSELOOK, MENU, CHAT (Partial name targeting)
Effects: DAMAGE, 20%
Targeting: YES, AGENT
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CERIX MODE:
In CERIX mode, Gladius will conjure swords which will then circle around your target. If your target attempts to move, and thus runs into the swords, the swords will cut, causing damage.
Requirements: REZ
Trigger: MOUSELOOK, MENU, CHAT (Partial name targeting)
Effects: PARTIAL TRAP (10 seconds x force, variable) - If target moves, DAMAGE (20%)
Energy Depletion: 5 x force
Targeting Penalty: 20% energy
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SUPPORT:
For this and all Wyvernclaw products, please visit http://www.wyvernclaw.com for full information or contact aubreTEC Commerce if you have read all available manuals and still have questions.