First changes

In version 1.1, we're making a two small (scripting-wise) but major (play-wise) changes to the way the wand works:

  1. We're doing hold-and-click powerups for mouselook firing spells. What this means is this: currently, you set a static force level, which you then have to manually change to adjust the force of spells fired. You can map spell commands to your F keys via gestures, so you can aim and hit the F keys to fire off the spells. Instead, from 1.1 on, the force with which a spell is fired will be determined by how long you hold the mouse button down before releasing to fire your spell. A quick click-and-release will result in a spell cast with low force, where as a click-hold-release will raise the power of the spell cast (hold longer for more power, up to 10). This allows you to make force decisions on a per-fire basis, to better manage your energy. If you enable this option, you should use the F keys with load gestures, so that you can hit the key to load, then fire, hit another key to load another spell, then fire that. All verbally cast spells will use the static force you've preset.
  2. Energy will regenerate faster when you stand still. Moving will cause energy to regenerate at roughly 1 point every 5 seconds; standing still will now speed up energy regeneration to 1.5 every 5 seconds.
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